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ShiVa3D for absolute beginners
14th March, 2011 in Blog

This series of 14 videos explains the main features and procedures in ShiVa3D and demonstrates how to use them.

ShiVa3D and mobile device APIs
10th March, 2011 in Blog

How ShiVa3D works with dedicated platforms such as a camera stream or accelerometer.

ShiVa3D awards finalists announced
28th February, 2011 in Blog

15 titles make it to the shortlist; Aeon Racer leads finalists with four nominations

Case study: Aeon Racer
3rd February, 2011 in Blog

Developed by Modern Alchemists
Released – January 2011
Used ShiVa3D for – iOS, Android and ShiVa3D Webplayer

Engine/Editor package for Airplay SDK
24th January, 2011 in Blog

ShiVa3D developers can now port their games to the full list of Airplay supported mobile platforms : Windows Mobile, Bada and Symbian.

New ShiVa3D, new features
20th January, 2011 in Blog

Improved synchronisation is just one of the upgrades to come in the next iteration of ShiVa3D.

Stonetrip’s Jerome Barbato is a ‘rising star’
6th January, 2011 in Blog

Selected as one of the young professionals shaping the future of games in Develop magazine’s annual 30 Under 30 feature.

G3 Studio brings ShiVa3D to Korea
4th January, 2011 in Blog

Seoul-based G3 Studio will provide sales, support and training for Korea-based Shiva3D developers.

ShiVa3D games on the Mac App Store
21st December, 2010 in Blog

Very little tweaking required to make games created with ShiVa3D suitable for the new Mac App Store

Your Android games in South Korea
16th December, 2010 in Blog

Mobilebus offers translation and ratification service for western developers.

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