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Buttons normal/pressed textures managment
7th September, 2011 in HUD, Scripting, Tutorials

Having buttons in your HUD is fine for your application to work, but it’s better when the user can have a feedback of his actions. That’s the goal of this tutorial, changing the texture of a button when the user clic it with his mouse, or tap it with his finger.

Create a popup window
16th March, 2011 in HUD

Learn how to create an iPhone like notification message using HUD components and actions

Multitouch Management
9th March, 2011 in HUD, Scripting

In this tutorial, you will learn how to implement the multitouch in your game.
You will see how to manage the events when the user press 1 finger on the screen, 2 fingers, and more…

Create an Atlas in your HUD
22nd February, 2011 in HUD

How to make and use an Atlas in your HUD to optimize your game.

Include 3D models in HUD
26th January, 2010 in HUD

You always wanted to have a 3D animated models in your HUD, and you never know how to do that ? This tutorial is made for you.

Create a list
15th April, 2008 in HUD

Learn how to create and fill a HUD list component: add a column, add items, select an item in the list and in lua, get selected item.