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This tutorial will permit you to add adverts in your game with the famous mobile advertising : AdMob |
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9th March, 2011 in
Scripting
In a game, you can download a stk file containing another game and launch this second game. This tutorial explains how. |
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9th March, 2011 in
Scripting
This tutorial gives you a way to know if a HUD component is visible, with taken in account the visible state of its parents. |
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In this tutorial, you will learn how to implement the multitouch in your game. |
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24th February, 2011 in
Scripting
This tutorial will help you to make a similar iPhone loader in your ShiVa project. |
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24th February, 2011 in
Scripting
This tutorial learns how to create a similar selection like RTS games. That’s use HUD, AI, scenes and models notions. |
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22nd February, 2011 in
HUD
How to make and use an Atlas in your HUD to optimize your game. |
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1st September, 2010 in
Rendering
The engine has a feature to optimize the draw call number but it is limited to models having less than 33 vertices. Read this tutorial to learn how to reduce the number of vertices in your DCC Tools. |
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2nd June, 2010 in
Import
Mixamo is a 3D character animation service that makes the end-to-end character animation experience faster and easier. Here is an article on how to use it with from 3dsMax to ShiVa. |
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7th May, 2010 in
Import
This article will teach you how to use precomputed lightmap in ShiVa Editor. The example uses multiples UV sets objects, precomputed and dynamics lightning mixed. |







