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KinectionShiva
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Description

The Kinection shiva engine plugin's for Windows enables developers Shiva Engine to create applications that support gesture recognition by using the Kinect for Windows sensor and a computer or embedded device.

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KinectionShiva

   Kinect has changed the way people play games and experience entertainment. Now, Kinect for Windows offers the potential to transform how people interact with computers and Windows-embedded devices in multiple industries, including education, healthcare, retail, transportation, and beyond.

KinectionShiva is a simple plugin for ShivaEngine wish open up the limitless possibilities offered by Kinect technology.


The Api of the plugin is very easy to use :

  • nCount = kinect.getKinectCount ( )

Returns the number of Kinect sensors that are connected to the computer.

  • bOk = kinect.init ( nIdKinect )

Initializes the Kinect with id nIdKinect (begin to 0)

  • sMessage = kinect.getErrorMessage ( )

if kinect.init return false use this function to know what happened

  • nFps = kinect.getFps ()

return the kinect FPS process in frame by seconds.

  • fSmoothing, fCorrection, fPrediction, fJitterRadius, fMaxDeviationRadius = kinect.getKinectSmoothParameters( nIdKinect)

return Smoothing information about kinect with id nIdKinect

  • bOk = kinect.setKinectSmoothParameters( fSmoothing, fCorrection, fPrediction, fJitterRadius, fMaxDeviationRadius )

set Smoothing information about kinect with id 0

  • nX, nY, nZ = kinect.getBonesPosition ( nIdBones )

calculate bone postion for skeleton 0 of current active kinect (only one player in the first version)

  • nX, nY, nZ, nW = kinect.getBonesOrientation ( nIdBones )

calculate bone orientation (absolute) for skeleton 0 of current active kinect (only one player in the first version)

  • bOk = kinect.setAngle( nAngle )

Sets the Kinect's elevation or tilt angle in the range [-27 degrees .. +27 degrees], which defines the sensor's Interaction Space

 

In the Ste Archive, you'll find an exemple with all functions and pictures you need for your own game.

 

The plugin is based on the Microsoft Kinect SDK 1.6, please refer to 

http://www.microsoft.com/en-us/kinectforwindows/

 

Please download Driver on official Web Site. 

 To Use Kinect XBox until Kinect Windows you must download and install the last sdk. It's recommanded to use Kinect For Windows. Please refere to the official website too. 

 

Enjoy...

Laurent Bret
Bret Laurent

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Questions Asked(total:2)
Bret Laurent 02/4/2013

You need to download the last beta version of shiva editor.

Best and good luck ;)

Laurent


>Hello,
>
>First, thanks for your plugin... I've downloaded it and try to use it but I've experienced a few issues.
>The first is that, once I've imported the .ste in Shiva, I got an error :
>
>[+ Warning ] {Load/Save }Could not open native plugin file : C:/Pro...

Bret Laurent 02/4/2013

I think you need to download the last beta of shiva editor to correctly use this plugin.
To find if, you have to subscribe on the beta program.
See u.

>Hello,
>
>First, thanks for your plugin... I've downloaded it and try to use it but I've experienced a few issues.
>The first is that, once I've imported the .ste in Shiva, I got an error :
>
>[+ Warning ] {Load/S...

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